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    <title>State Transitions in Flex 4 for Intuitive UIs</title>
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With a demo app from his book, Flex 4 Fun, Chet Haase shows how to use Flex transitions to animate changes in application state to help the user stay connected to the application experience.
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    <title>Are Sloppy Résumés OK?</title>
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Sean Landis, author of Agile Hiring, discusses why he thinks sloppy résumés should not be tolerated.
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    <title>Graphics in Flex 3 and Flex 4</title>
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With a demo app from his book, Flex 4 Fun, Chet Haase shows how Flex 4 enables a new, declarative model of drawing custom graphics objects in Flex code.
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    <title>Hiring as a Core Competence</title>
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Sean Landis, author of Agile Hiring, describes why he thinks hiring should be considered a core competence of software organizations and an important skill for software professionals.
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    <title>State-Specific Property Values in Flex 4</title>
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With a demo app from his book, Flex 4 Fun, Chet Haase shows how to automate changes in property values when an application changes state.
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    <title>Developer Productivity in FlashBuilder 4</title>
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Last month, Adobe released both the latest version of the open-source Flex SDK and its payware, Eclipse-based Flex development tool, FlashBuilder 4. Many new features in Flex and FlashBuilder are aimed to increase Flex developers' productivity. This article reviews the most important new FlashBuilder productivity boosters.
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    <title>States and Components in Flex 4</title>
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With a demo app from his book, Flex 4 Fun, Chet Haase shows how to show components only in specified application states in Flex 4.
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    <title>Bend your Pixels with Flex 4</title>
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With a demo app from his book, Flex 4 Fun, Chet Haase explains pixel shaders in Flex 4, which allow you to provide arbitrary calculations on images at the pixel level.
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Adobe's Flash Player provides a sophisticated platform for client-side imaging applications. This article illustrates how to use the latest Flash Player 10 features from Flex 4 applications to efficiently manipulate images on the client, focusing on Pixel Bender image filters.
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    <title>Defining &quot;Done&quot; in User Stories</title>
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An increasing number of organizations are taking the plunge to Scrum, with or without professional coaching. Developers transitioning to Scrum can avoid many pitfalls by following a handful of hard-learned principles. In this article, I discuss a common mistake with the popular &amp;quot;user story&amp;quot; requirements format: poorly defined done criteria.
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    <title>What's New in Flex 4 Effects</title>
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Flex 4 introduces a new API to define effects for rich-client applications. This article provides an overview of new features in Flex 4's effects and animation-related APIs.
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    <title>Scala's Stackable Trait Pattern</title>
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This article describes a Scala design pattern in which traits provide stackable modifications to underlying core classes or traits.
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    <title>Time is the New Memory</title>
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In this interview, Clojure creator Rich Hickey suggests that the problems people associate with shared state are problems of time. He compares the lack of automatic time management in today's mainstream languages to the lack of automatic memory management in languages such as C++.
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    <title>Working with States in Flex 4</title>
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Flex 4's new syntax simplifies working with application states. This article provides a tutorial introduction into UI state management with Flex 4, and includes a complete example.
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    <title>Scala's Selfless Trait Pattern</title>
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This article describes a simple Scala design pattern that allows library designers to provide services that their clients can access either through mixins or imports. Giving users a choice between mixin composition and importing makes a library easier to use.
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