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Android Game Development with libgdx – Jumping, Gravity and improved movement, Part 3

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justin cater

Posts: 9979
Nickname: justin78
Registered: Mar, 2011

Justin Cater is executive editor at Java Code Geeks
Android Game Development with libgdx – Jumping, Gravity and improved movement, Part 3 Posted: Mar 7, 2013 3:26 AM
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This is the third part in the Building a Game with LibGdx series. Make sure you read the previous articles to build a context for this one. Part 1a Part 1b Part 2 In the previous article we have...

Read: Android Game Development with libgdx – Jumping, Gravity and improved movement, Part 3

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