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i-Mode Role in J2ME Games

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Fred Grott

Posts: 4361
Nickname: shareme
Registered: Jan, 2003

Fred Grott is Lead Developer-CEO of ShareMe Technologies LLC -The Mobile Future
i-Mode Role in J2ME Games Posted: Jul 28, 2003 3:46 AM
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This post originated from an RSS feed registered with Java Buzz by Fred Grott.
Original Post: i-Mode Role in J2ME Games
Feed Title: ShareMe Technologies-The Mobile Future
Feed URL: http://sedoparking.com/search/registrar.php?domain=®istrar=sedopark
Feed Description: A Weblog about Java programming and digital convergence on mobile devices in such areas as P2P and collaborative technology. Old Archive .
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The reason I have been searching for as many i-Mode J2ME handset emulators as possible is that i-Mode still accounts for 50% of the end users of handsets and mobile subscribers. Now that may change in 3 to 5 years when the new networks such as China's Unicom have their new J2ME device subscriber numbers; but that is in the near future.

There is also another important reason the investments in i-Mode in both Europe and America. I have to keep a bet on all as far as getting my J2ME game son to every hadnset that uses J2ME.

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