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Akka Concurrency cover

Published
May 24, 2013
529 pages (eBook)
XXVII, 521 pages (Paper book)

Building reliable software in a multi-core world
by Derek Wyatt

Writing truly concurrent software on the Java Virtual Machine just got a whole lot easier. The Akka Toolkit takes the sting out of coding for multiple cores, multiple processors, and even multiple machines.

Akka Concurrency will show you what it means to design and write software in the paradigm of Akka. You'll learn how to think about your software in new and exciting ways that will allow you to express your designs naturally, allowing you to focus on the business of your software more than on the concurrency of it. This book picks up where the Akka documentation leaves off, exploring the how and the why of Akka, in a way that will empower you to grow your applications to new levels of scalability, responsiveness, and performance.

Programming in Scala cover

Second Edition
Published
December 13, 2010
883 pages (eBook)
LI, 852 pages (Paper book)

A comprehensive step-by-step guide
by Martin Odersky, Lex Spoon, and Bill Venners

This book is the authoritative tutorial on the Scala programming language, co-written by the language's designer, Martin Odersky. This second edition provides more than 100 pages of new material that covers new features in Scala 2.8.

Overview of the New C++ (C++11/14) cover

Last revised
July 2, 2013
405 pages

by Scott Meyers

This PDF document consists of Scott Meyers' extensively annotated presentation materials for his training course on C++11 and C++14. This intensively technical seminar introduces the most important new features in C++11 and C++14 and explains how to get the most out of them.

ScalaCheck: The Definitive Guide cover

PrePrint™ Edition
Version 2
Published
March 11, 2014
124 pages

Property-based testing on the Java Platform
by Rickard Nilsson

ScalaCheck: The Definitive Guide explains the big ideas behind ScalaCheck, and shows how to use it effectively to write tests at the higher level of property specifications.

Effective C++ in an Embedded Environment cover

Last revised
October 4, 2012
320 pages

by Scott Meyers

An in-depth examination of C++, its costs compared to C, and how it can be effectively applied in embedded systems.

Monadic Design Patterns cover

PrePrint™ Edition
Version 3
Published
August 23, 2013
212 pages

Managing scale and complexity
by L. G. Meredith

Monadic Design Patterns for the Web aims to demystify the monad. Using web applications as an example, this book will show you how you can apply monadic design patterns to help you solve practical, real-world programming problems. Reading this book will arm you with important techniques that will help you manage complexity.

Agile Hiring cover

First Edition
Published
March 25, 2011
228 pages (eBook)
XXIII,213 pages (Paper Book)

Transform how you hire software professionals
by Sean Landis

Hiring software professionals is a difficult problem, but few books exist on this specific topic. This book presents a fresh approach that is tested by fire: developed by the author in over twenty years of experience hiring software professionals at both small companies and large. Drawing on principles from the "agile" software movement, this book offers a different way to think about hiring. This book will provide principles and techniques that will help you to hire the best software professionals.

Actors in Scala cover

First Edition
Published
January 31, 2012 187 pages (eBook)
XXV, 169 pages (Paper book)

Concurrent programming for the multi-core era
by Philipp Haller and Frank Sommers

Actors in Scala is the authoritative guide to programming with the actors framework of Scala's standard library, co-written by the creator and lead maintainer, Philipp Haller. The book provides a comprehensive introduction to the actor model of concurrency and shows how Scala's actors enable you to build efficient, scalable, and robust concurrent software for the JVM.

Flex 4 Fun cover

First Edition
Published
August 14, 2010
295 pages (eBook)
XVI, 288 pages (Paper Book)

Graphics and animation for better user interfaces
by Chet Haase

This book is the authoritative guide to graphics and animation in Flex 4: the fun stuff! Written by Chet Haase, an engineer on the Adobe Flex team and coauthor of Filthy Rich Clients, this book will teach you the graphical and animation technologies in Flex 4 that enable better user experiences.

C++ and Beyond 2010 cover

Published
March 17, 2011
258 pages

by Andrei Alexandrescu, Scott Meyers, and Herb Sutter

An examination of issues related to C++ and its application in high-performance (typically highly concurrent) systems, as well as related technologies of likely interest to C++ programmers.

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