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A typical Bug

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Fred Grott

Posts: 4361
Nickname: shareme
Registered: Jan, 2003

Fred Grott is Lead Developer-CEO of ShareMe Technologies LLC -The Mobile Future
A typical Bug Posted: Sep 8, 2003 7:39 AM
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This post originated from an RSS feed registered with Java Buzz by Fred Grott.
Original Post: A typical Bug
Feed Title: ShareMe Technologies-The Mobile Future
Feed URL: http://sedoparking.com/search/registrar.php?domain=®istrar=sedopark
Feed Description: A Weblog about Java programming and digital convergence on mobile devices in such areas as P2P and collaborative technology. Old Archive .
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You may be wondering why I wrtie my game framework libraries by going through spec and handset vendor bug databases. Lets see an example. How about BugID4818037 (you need to be signed as developer to view) from the MIDP2.0 spec, SUN's BUG DB.

Baically, this bug means that GameCanvas.getKeyState fails when the Canvas is not visble, ie does not retunr 0. Wha tthis means is that any KVM or CVM based on MIDP2.0 spec/ref-ng-b45 wil have the bug. Since you will have handsets with this bug and the bug fixed; you have to craft a workaround that works for both condtions. Welcome to my nightmare.

Thus, when most experienced J2ME coders say they are writing to spec; they are honestly writing to the spec and bugs introduced in the devices by different version of the implemented spec.

Read: A typical Bug

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