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User interfaces for object-oriented systems, Part 4: Menu negotiation

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User interfaces for object-oriented systems, Part 4: Menu negotiation Posted: Oct 3, 2008 7:21 PM
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This month's article continues the series on UI design for object-oriented systems. It starts off by clarifying a few points about the visual-proxy architecture, discussed in previous columns. The main body of the article then moves on to discusses menu negotiation -- a means by which a visual proxy can easily add and remove menus (and line items on menus) from the menu bar associated with the frame that contains the proxy. This facility makes it simple for visual-proxy objects to add menus to the list of visual elements that can appear on their self-created user interfaces. (3,400 words)

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