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UML 2 = Visual Shock?

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Udi Dahan

Posts: 882
Nickname: udidahan
Registered: Nov, 2003

Udi Dahan is The Software Simplist
UML 2 = Visual Shock? Posted: Aug 9, 2005 3:15 PM
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Feed Description: I am a software simplist. I make this beast of architecting, analysing, designing, developing, testing, managing, deploying software systems simple. This blog is about how I do it.
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Arnon and I are working together on the architecture of a C4ISR project these days. Anyway, between us Arnon is the UML expert while I pretty much draw whatever I feel will get my point across - though both of us are squarely in the UML as a sketch camp. So, I'd finished drawing up the design of the client software in my CASE tool of choice - the whiteboard; using a set of small class and sequence diagrams. Arnon polished it up and put it into a UML 2 communication diagram (I think that's what they're called). He actually was able to get everything into a single diagram. I remember my first reaction when I saw that diagram. It was something like "Wow, that looks complicated. I remember it being a lot simpler."

It turns out that there is a technical term for what I experienced. I ran into it on the Beyond Bullets blog and its called Visual Shock. Apparently its not just me - many have experienced this same feeling.

So, even though it may be more maintainable to have a single diagram, it probably doesn't do much in way of communicatability (is that a word?). For me, diagrams are all about communicating my ideas visually. If 2 small class diagrams, and 3-4 small sequence diagrams together paint the picture, then maybe we don't need a single unified view.

Remind me, why did we need UML 2?

Read: UML 2 = Visual Shock?

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