The Artima Developer Community
Sponsored Link

Agile Buzz Forum
Signals as a control mechanism

0 replies on 1 page.

Welcome Guest
  Sign In

Go back to the topic listing  Back to Topic List Click to reply to this topic  Reply to this Topic Click to search messages in this forum  Search Forum Click for a threaded view of the topic  Threaded View   
Previous Topic   Next Topic
Flat View: This topic has 0 replies on 1 page
James Robertson

Posts: 29924
Nickname: jarober61
Registered: Jun, 2003

David Buck, Smalltalker at large
Signals as a control mechanism Posted: Nov 18, 2005 3:58 PM
Reply to this message Reply

This post originated from an RSS feed registered with Agile Buzz by James Robertson.
Original Post: Signals as a control mechanism
Feed Title: Cincom Smalltalk Blog - Smalltalk with Rants
Feed URL: http://www.cincomsmalltalk.com/rssBlog/rssBlogView.xml
Feed Description: James Robertson comments on Cincom Smalltalk, the Smalltalk development community, and IT trends and issues in general.
Latest Agile Buzz Posts
Latest Agile Buzz Posts by James Robertson
Latest Posts From Cincom Smalltalk Blog - Smalltalk with Rants

Advertisement

Joel hits paydirt on the rationale for variable pricing of music - it allows the industry to maintain control:

Theoretically, when a super-duper-blockbuster comes out, like, say, Lord of the Rings, there's so much demand that the movie theaters just end up turning people away. Econ 101 says that they should raise the price on these ultra-popular movies. As long as the movie is sold out, why not jack up the price and make more money?

And why don't they do that? Joel explains that the price sends a signal - if a movie came out with a lower price on first run, it's a massive, public "Thumbs down" on the movie - the likely result would be fewer viewers, not more based on lower price. How does that relate to music?

Now, the reason the music recording industry wants different prices has nothing to do with making a premium on the best songs. What they really want is a system they can manipulate to send signals about what songs are worth, and thus what songs you should buy. I assure you that when really bad songs come out, as long as they're new and the recording industry wants to promote those songs, they'll charge the full $2.49 or whatever it is to send a fake signal that the songs are better than they really are. It's the same reason we've had to put up with crappy radio for the last few decades: the music industry promotes what they want to promote, whether it's good or bad, and the main reason they want to promote something is because that's a bargaining chip they can use in their negotiations with artists.

The upshot - they can hold a gun to the head of artists, threatening them with the lower price. Instead of what happens at the box office - and on the iTunes interface - the industry can continue to promote the artists they want that way, and ditch the ones they don't want. The iTunes system gives end customers much more power over the system - and enables the artists to more reliably gauge their actual worth. As Joel says, that's the last thing the industry wants.

Read: Signals as a control mechanism

Topic: To add insult to injury... Previous Topic   Next Topic Topic: Civ 4 - if only I could play it

Sponsored Links



Google
  Web Artima.com   

Copyright © 1996-2019 Artima, Inc. All Rights Reserved. - Privacy Policy - Terms of Use