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Widgetry 0.5

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James Robertson

Posts: 29924
Nickname: jarober61
Registered: Jun, 2003

David Buck, Smalltalker at large
Widgetry 0.5 Posted: Apr 23, 2007 2:10 PM
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This post originated from an RSS feed registered with Agile Buzz by James Robertson.
Original Post: Widgetry 0.5
Feed Title: Pollock
Feed URL: http://www.cincomsmalltalk.com/rssBlog/pollock-rss.xml
Feed Description: Pollock - the next VW GUI
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A new version of Widgetry has been published in the Cincom Public Repository : Version 0.5 : 30086 Tests.

What's new

A few years ago, I got an Email from someone saying that beEnabled was slow. Tamara took up the issue, and behold, a 10x increase in the speed of beEnabled... Now roughly the same speed as enablement/disablement in Wrapper.

So, one more Optimization task done.

Additionally, the following Stop The Line fixes are included:

  • Fix #asText when sent to a UIText to properly copy the runs
  • Fix PaneEventAnnouncement class>>pane:eventLocation: to not be infinitely recursive <sigh>
  • Fix adding/modifying lists in ListBoxes where displaySelector were not propagated to the underlying ListItems ...thanks to Mike Hales. (with tests)
  • Fix setting foreground color in ComponentPair panes not getting propagated to the "tailPart"
  • Fixed a bug in GridDecorations where the translation wasn't taking into account decoration offsets
  • Fixed extentWhenWordWrappedTo: to take into account descent in total height
  • Fixed invalidate in GridColumnHeader which wasn't translating properly thus causing flyover highlight to not display.
  • Pushed up windowExitEvent: from ActiveTransient to TransientWindow
  • Fixed DNU when a menu bar or pane has no items but an arrow key is pressed
  • Added override of dispatch in UI.Event to make sure that if event dispatcher is nil, to not try to dispatch the event.

What's next

More work for Grid Optimization (not nearly done). Also work on updated tests from Martin and soon Frame optimization.

And So It Goes
Sames

Read: Widgetry 0.5

Topic: Cincom Smalltalk Spring Release Previous Topic   Next Topic Topic: Fun With DropDownLists

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