The Artima Developer Community
Sponsored Link

Agile Buzz Forum
Time to abandon what has failed

0 replies on 1 page.

Welcome Guest
  Sign In

Go back to the topic listing  Back to Topic List Click to reply to this topic  Reply to this Topic Click to search messages in this forum  Search Forum Click for a threaded view of the topic  Threaded View   
Previous Topic   Next Topic
Flat View: This topic has 0 replies on 1 page
Simon Baker

Posts: 1022
Nickname: sjb140470
Registered: Jan, 2006

Simon Baker is an independent consultant, agile coach and scrum master
Time to abandon what has failed Posted: Feb 24, 2008 1:08 PM
Reply to this message Reply

This post originated from an RSS feed registered with Agile Buzz by Simon Baker.
Original Post: Time to abandon what has failed
Feed Title: Agile In Action
Feed URL: http://feeds.feedburner.com/AgileInAction
Feed Description: Energized Work's blog.
Latest Agile Buzz Posts
Latest Agile Buzz Posts by Simon Baker
Latest Posts From Agile In Action

Advertisement
More and more software will be behind schedule, over budget, underpowered, and of poor quality - and there's nothing we can do about it.
- Bruce Webster, Byte Magazine 1996
What's surprising - astonishing, in fact - is that many software engineers believe that software quality is not improving. If anything, they say, it's getting worse. It's as if the cars Detroit produced in 2002 were less reliable than those built in 1992.
- MIT Enterprise Technology Review, June 17 2002

The mass production paradigm has failed the software industry. The improvements to cost-effectiveness and the reduction in inefficiencies by focusing on methodologies, processes and tools have not materialised.

The characteristics of mass production include repeatability, large infrastructure, organisational gigantism, efficiency, and techno-centrism. Repeatability relies on the interchangeability of parts, including workers. Division of labour fragmented worker occupations into specialised jobs so that a worker could be replaced with a new worker of the same description, in theory, preventing production from slowing down. A large infrastructure with more capacity grows from the pursuit of economies of scale and allows the amortisation of production costs across production volume to provide greater return on capital investments. But a large infrastructure requires a large organization to operate it and this costs more. The best way to reclaim these costs is to keep people continually busy and, in software development, the best way to keep them busy is to have them multi-tasking across lots of projects. Efficiency means keeping the infrastructure operating constantly under full load with the machinery and workers perpetually busy. But the focus on efficiency means there is little tolerance for stopping to correct systemic problems that permit or cause defects. The obsession with efficiency leads to centralisation and departmentalization based on roles and a dependence on after-the-fact detection, remediation and acceptance. It pays lip-service to improving quality and reducing defects. The cost of rework and the loss of flexibility in being able to respond to customers and the marketplace is significant. In their quest to maximize efficiency, organisations adopt more infrastructure and tools but it's really using technology for technology's sake. The software industry likes to look to bigger, faster, more complicated tools as way to meet schedules.

If a little medicine doesn't make the patient better, keep increasing the dosage until it does. The strategies of mass production, which aim to contain chaos through task and worker specialisation, process standardisation, hierarchical structure, and command-and-control management simply don't work. But old habits die hard.

Tags: , , ,

Read: Time to abandon what has failed

Topic: Customizing the Inspector View Previous Topic   Next Topic Topic: The End of Flash?

Sponsored Links



Google
  Web Artima.com   

Copyright © 1996-2019 Artima, Inc. All Rights Reserved. - Privacy Policy - Terms of Use