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by James Robertson.
Original Post: Smalltalks 2008 Coding Contest Details
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Andres Valloud has posted some details on the coding contest from Smalltalks 2008:
The problem for the Smalltalks 2008 Coding Contest was again to play a game. The particular game was defined in terms of what happens in a software development team. In other words, participants would have to create a program that would behave like a software developer in a game in which an application is being built. Some of the factors that contestants had to keep in mind are things that we all know very well. For example, a little stress is a good thing because it may give us a sense of urgency that may allow us to finish our tasks quicker. On the other hand, too much stress will eat into our productivity, and no matter how much we work we will not make much progress.