The Artima Developer Community
Sponsored Link

Agile Buzz Forum
Bliki: MotionGraphics

0 replies on 1 page.

Welcome Guest
  Sign In

Go back to the topic listing  Back to Topic List Click to reply to this topic  Reply to this Topic Click to search messages in this forum  Search Forum Click for a threaded view of the topic  Threaded View   
Previous Topic   Next Topic
Flat View: This topic has 0 replies on 1 page
Martin Fowler

Posts: 1573
Nickname: mfowler
Registered: Nov, 2002

Martin Fowler is an author and loud mouth on software development
Bliki: MotionGraphics Posted: Nov 29, 2010 8:44 AM
Reply to this message Reply

This post originated from an RSS feed registered with Agile Buzz by Martin Fowler.
Original Post: Bliki: MotionGraphics
Feed Title: Martin Fowler's Bliki
Feed URL: http://martinfowler.com/feed.atom
Feed Description: A cross between a blog and wiki of my partly-formed ideas on software development
Latest Agile Buzz Posts
Latest Agile Buzz Posts by Martin Fowler
Latest Posts From Martin Fowler's Bliki

Advertisement

As I've been using slides again as a visual channel in my talks, I've been making use of animation with diagrams to help communicate my points. The major presentation programs (Keynote and Powerpoint) have long supported animation, but I've been inclinded to look for motion grahics tools that are more powerful and easier to use.

The two main ones that come up in my searching are Adobe's After Effects and Apple's Motion. Both tools are very capabable, but also very expensive: effectively costing about $1000. I got hold of a trial version of After Effects which was a good way to get a feel for it. Infuriatingly I can't do the same with Motion since Apple don't provide trial versions of their software.

One of the directions I was interested in persuing was making use of 3 dimensions. This led me to experiment with Blender, which is a open-source 3D modeling and animation tool. I ran into two main problems, which made it much slower to work with than After Effects. Firstly thinking in 3D is more difficult, and I'm not sure the results are usually worth the extra effort involved. Secondly the UI for blender is very idiosyncratic, which made it frustratingly difficult to do even simple things.

One of the frustrations for me here is that all the tools I've been looking at so far do lots of things that I'm not so interested in, which makes it harder to use them for my main purpose.

Read: Bliki: MotionGraphics

Topic: Electronic copies of the DSL book Previous Topic   Next Topic Topic: Continuous Integration with Signal

Sponsored Links



Google
  Web Artima.com   

Copyright © 1996-2019 Artima, Inc. All Rights Reserved. - Privacy Policy - Terms of Use