The Artima Developer Community
Sponsored Link

Agile Buzz Forum
No Source, No Docs, No Joy

0 replies on 1 page.

Welcome Guest
  Sign In

Go back to the topic listing  Back to Topic List Click to reply to this topic  Reply to this Topic Click to search messages in this forum  Search Forum Click for a threaded view of the topic  Threaded View   
Previous Topic   Next Topic
Flat View: This topic has 0 replies on 1 page
Thomas Wheeler

Posts: 24
Nickname: twheeler
Registered: Jan, 2013

Thomas Wheeler is a Senior Consultant for Improving Enterprises, based in Dallas TX.
No Source, No Docs, No Joy Posted: Nov 4, 2013 1:13 PM
Reply to this message Reply

This post originated from an RSS feed registered with Agile Buzz by Thomas Wheeler.
Original Post: No Source, No Docs, No Joy
Feed Title: Random Artifacts
Feed URL: http://randomartifacts.blogspot.com/feeds/posts/default
Feed Description: Generally about agile, software development, and technical tips with occasional forays into other subjects.
Latest Agile Buzz Posts
Latest Agile Buzz Posts by Thomas Wheeler
Latest Posts From Random Artifacts

Advertisement
I recently worked on a couple of stories for a project which uses a certain commercial C++ library in its implementation. This library is truly a magical black box; it has a fairly simple API but behavior that is unintuitive and complex. The documentation is minimal, and the product is closed-source (and decompiling or stepping through a disassembly is a rather painful and time-consuming way to understand how something works). The company's support was okay, but less-than-responsive. And there is basically no community around the product. Because of this, working with the product was a slow, frustrating grind. Stories that "should have" taken about two weeks to finish ended up taking over three weeks entirely because of how difficult this library was to use.


The next story I worked on involved our persistence layer, which uses MongoDB. In contrast to the (nameless-to-protect-the-guilty) C++ library, MongoDB was for the most part a pleasure to use. It's a much larger product, and much more complex; we're a good ways from really understanding best practices. But the documentation is good and there is a healthy community around the product, so it's easy to get help.

Good products make it easy to overcome the initial learning curve and to answer "how do I..." questions with at least two of: good documentation, source code availability, good support, and a healthy community. These products are enjoyable to use, and any member of the team can almost immediately be productive when using them. In contrast, when some hard-to-use product is involved, one person often gets "stuck" with the story because they have the most experience with it. "Yeah I know we should spread out the knowledge, but Joe's the only one who knows how to use the FizzCrap API...". Poor Joe ends up spending half his time working with FizzCrap, and eventually he either goes postal and deletes the entire git repository or doesn't come in one Monday morning because he's found a job elsewhere as a night watchman.

Don't be the team that has a "Joe" on it. Usability should be one of your primary considerations when evaluating a product/framework/library, not an afterthought.

Read: No Source, No Docs, No Joy

Topic: Quick Change Directory for Bash under Cygwin Previous Topic   Next Topic Topic: Neil Killick Discusses No Estimates

Sponsored Links



Google
  Web Artima.com   

Copyright © 1996-2019 Artima, Inc. All Rights Reserved. - Privacy Policy - Terms of Use