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Uncle Bob's Software Craftsmanship Corner
A Weblog by Robert C. Martin
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2 pages [ 1 2 ]
July 13, 2004,  1 comment
The trials and tribulations of an apprentice at Object Mentor.
July 7, 2004,  6 comments
Every software vendor needs to convince you that their product is _different_ from all the others. Unfortunately, one of the most common strategies for differentiation is obfuscation.
May 27, 2004,  30 comments
In software the race goes to those who go well, not those who go fast.
March 9, 2004,  31 comments
The concept of modeling the real world has been so badly abused in the OO community, that I want to find the person who first coined the notion and flay him alive. (not really.)
February 28, 2004,  36 comments
There's a lot of emotional reaction and baggage surrounding this controvertial saying. And yet it's synonymous with the old KISS principle. Keep It Simple Stupid.
February 26, 2004,  31 comments
Should DTOs have public variables? Or should they have private variables with getters and setters?
February 20, 2004,  17 comments
It is often said that high level layers should depend on lower level layers. However the Dependency Inversion Principle says that high level policy should not depend upon low level details. What's up with that?
January 4, 2004,  30 comments
Let's take an old idea, like RPC, and wrap it with some new hype and nomenclature, and then mediate it with a completely orthogonal protocol! Yeah, lets!
November 29, 2003,  90 comments
As debuggers have grown in power and capability, they have become more and more harmful to the process of software development.
October 18, 2003,  20 comments
Is it valuable for an enterprise to adopt a <i>Reference Architecture</i>? If so, how should that RA be used?
October 11, 2003,  17 comments
What are Agile Methods really all about? Is it some new humanistic view of software development? Is it a social revolution? Or is it just plain good business? This blog makes the case for the latter.
July 15, 2003,  19 comments
As software craftsmen, we have rules. Sometimes we feel bad when the rules mut be broken. They're just rules though. What's important is that we have a moral center, a professional core, that refuses to compromise the quality of our work.
July 2, 2003,  10 comments
Use cases are a wonderful idea that has been vastly overcomplicated. The real trick to use cases is to _keep them simple_. Remember, tomorrow they are going to change.
July 1, 2003,  Submit comment
Now we know what God thinks of us. See http://antwrp.gsfc.nasa.gov/apod/ap030630.html?list=true.
June 9, 2003,  9 comments
It doesn't take much brains to build a virus. What takes brains is building software that other people want to buy.
2 pages [ 1 2 ]
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