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Guerrilla Development A Weblog by B. Scott Andersen |
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![]() B. Scott Andersen is a programmer and baseball fan working with the Jini Network Technology team.
Artima Bloggers
Aahz Jans Aasman B. Scott Andersen Eric Armstrong Ken Arnold Dale Asberry Dave Astels Arash Barirani Matt Bauer Charles Bell Berco Beute Geert Bevin Nitin Borwankar Vladimir Ritz Bossicard Rahul Chaudhary Bob Clancy James O. Coplien Ward Cunningham Andy Dent Christopher Diggins Bruce Eckel Ted Farrell Michael Feathers Elisabeth Freeman Eric Freeman Matt Gerrans David Goodger Gabe Grigorescu Rix Groenboom Cees de Groot Philipp Haller Peter Hansen David Heinemeier Hansson Kevlin Henney Steve Holden Cay Horstmann Ron Jeffries Mark Johnson Greg Jorgensen Heinz Kabutz Rick Kitts Kirk Knoernschild Andrew Koenig Klaus Kreft Sean Landis Angelika Langer Jakob Eg Larsen Josh Long Howard Lovatt Robert C. Martin John McClain Eamonn McManus Jeremy Meyer John D. Mitchell Brian Murphy Sean Neville Nancy Nicolaisen Martin Odersky Vlad Patryshev Johan Peeters Carlos Perez Ken Pugh Eric S. Raymond Ian Robertson Guido van van Rossum Alberto Savoia Jerome Scheuring Richard Hale Shaw Calum Shaw-Mackay Jack Shirazi Michele Simionato Van Simmons Frank Sommers Bruno Souza Sue Spielman Bill Venners David Vydra Jim Waldo Dick Wall Barry Warsaw Mark Williamson Matthew Wilson Gregg Wonderly Kevin Wright |
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July 31, 2005,
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Eric Armstrong's recent article on Artima caught my eye and made me
think a bit about the evolution of distributed programming techniques.
In the beginning, there was the message. But what now?
March 26, 2004,
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This is my last blog
from the Seventh Jini Community Meeting
held in Cambridge, Massachusetts March 23-25, 2004.
March 24, 2004,
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This is the third of a set of blogs
from the Seventh Jini Community Meeting
held in Cambridge, Massachusetts March 23-25, 2004.
March 23, 2004,
![]()
This is the second of a set of blogs
from the Seventh Jini Community Meeting
held in Cambridge, Massachusetts March 23-25, 2004.
March 23, 2004,
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This is the first of a set of blogs
made from the Seventh Jini Community Meeting
held in Cambridge, Massachusetts March 23-25, 2004.
September 7, 2003,
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If you read Computer Science text books you might imagine external program documentation actually exists. Yet, when I asked many of my colleagues if they had ever had such documentation throughout a project's life cycle, they laughed a bit uncomfortably and said, "well, no, not really." What's going on here?
July 29, 2003,
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Guerrilla Development is software development in an environment unsupportive of the effort. In my first few essays I discussed some of the problems software departments might have in their interactions with the rest of the company. In this one, I talk a bit about UML and my concerns for its future.
July 6, 2003,
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Small companies struggle to get their first product out the door. That's probably no surprise. But, the next hurdle may be even more difficult: getting the second product, the next generation product, out the door. The problems are not necessarily technical -- but they can be deadly for a young company nonetheless.
June 23, 2003,
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Read most any software engineering text book and
you'll be told that requirements gathering
is key to successful projects. Yet, many projects in
start-up companies never develop such a document or,
perhaps worse, have useless, sketchy documents that
serve only political needs. What's going on here?
June 20, 2003,
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I've spent most of my career in small companies, usually start-ups,
doing software development under less than optimal conditions. I've got 15 or 20 years worth of (hopefully instructive) horror stories aching for an outlet. This is my first installment.
1 page [ 1 ]
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