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Objects, Networks, and Making Things Work
A Weblog by Jim Waldo
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2 pages [ 1 2 ]
July 17, 2003,  27 comments
Software engineering is a lot less like other kinds of engineering than most of us would like to think. There is an aspect of art to what we do, that is learned not in school but by finding a master and serving an apprenticeship.
May 25, 2003,  11 comments
Having whacked the hornet's nest once, I take another swing, trying to clarify what I was trying to say originally. Is that a buzzing I hear?
May 19, 2003,  17 comments
Common wisdom, especially in distributed computing, says that the right approach to all problems is to use a standard. This common wisdom has no basis in fact or history, and is curtailing innovation and rewarding bad behavior in our industry.
March 31, 2003,  8 comments
If processors and networks are getting faster, why do distributed computing at all? If we just wait, servers will be fast enough to do it all. I don't think so, and give some reasons why...
March 23, 2003,  9 comments
I'm not really used to this sort of public thinking out loud...but this could be a place to talk about how to deal with really large distributed systems.
2 pages [ 1 2 ]
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